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| ImgData (int id, QWidget *_parent=0) |
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void | init (Stack *s, Mesh *m) |
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void | setWork16Bit (bool val) |
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void | setMain16Bit (bool val) |
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void | readParms (util::Parms &parms, QString section) |
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void | writeParms (QTextStream &pout, QString section) |
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qglviewer::ManipulatedFrame & | getFrame () |
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qglviewer::ManipulatedFrame & | getMainFrame () |
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qglviewer::ManipulatedFrame & | getTransFrame () |
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int | eval (Point3f p) |
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void | drawStack (Shader *shader) |
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void | setColorMap (const QString &pth, bool work) |
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void | updateHeatHistogram () |
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void | updateSurfHistogram () |
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void | updateWorkHistogram () |
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void | updateMainHistogram () |
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void | editMainTransferFunction (QWidget *parent=0) |
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void | editWorkTransferFunction (QWidget *parent=0) |
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void | editSurfTransferFunction (QWidget *parent=0) |
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void | editHeatTransferFunction (QWidget *parent=0) |
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void | updateSurfColorMap () |
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void | updateHeatColorMap () |
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void | updateWorkColorMap () |
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void | updateMainColorMap () |
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void | updateColorMap (bool &newColorMap, std::vector< TransferFunction::Colorf > &ColorMap, const TransferFunction &transferFct) |
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void | setupSurfColorMap () |
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void | setupHeatColorMap () |
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void | setupMainColorMap () |
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void | setupMainColorMap2 () |
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void | setupWorkColorMap () |
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void | setupWorkColorMap2 () |
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void | setupLabelColorMap () |
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void | setupColorMap (bool &newColorMap, GLuint &cmapTexId, const std::vector< TransferFunction::Colorf > &ColorMap, Shader::ActiveTextures activeTex) |
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void | drawMesh (bool select) |
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void | drawVertexVertexLine (ImgData *stack) |
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void | drawCellAxis () |
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void | drawBBox () |
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void | setup3DRenderingData (Shader *shader) |
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void | drawSurf (bool select, Shader *texture_shader=0, Shader *label_shader=0, Shader *volume_shader=0) |
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bool | showOpaqueSurface () |
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bool | showTransparentSurface () |
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void | setupVolumeShader (Shader &shader, int pos) |
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void | markMargin (std::set< vertex > &M, bool remborders) |
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void | chkGraph () |
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void | subdivideBisect (vertex v1, vertex v2, vertex v3) |
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void | markBorder (float borderSize) |
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void | getLabelMaps (float borderSize) |
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bool | isBordTriangle (int label, vertex v, vertex n, vertex m, IntIntPair &rp) |
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void | getClipTestData (ClipRegion &clip1, ClipRegion &clip2, ClipRegion &clip3) |
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bool | clipTest (const Point3i &ip) |
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void | makeNhbd (std::vector< vertex > &vtxs) |
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void | makeNhbd (vvgraph &S, vertex v, vertex n1, vertex n2, vertex n3, vertex n4) |
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void | makeNhbd (vvgraph &S, vertex v, vertex n1, vertex n2, vertex n3, vertex n4, vertex n5, vertex n6) |
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int | getPointsICP (std::vector< Point3f > &pts, qglviewer::Frame &frame) |
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void | resetStack () |
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void | resetMesh () |
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void | initControls (QWidget *viewer) |
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int | getLabel (vertex v1, vertex v2, vertex v3, bool useParentLabel=true) const |
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void | unloadTex () |
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void | loadTex () |
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void | reloadLabelTex () |
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void | reloadMainTex (const BoundingBox3i &bbox=BoundingBox3i()) |
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void | reloadWorkTex (const BoundingBox3i &bbox=BoundingBox3i()) |
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void | reloadTex (GLuint texId) |
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void | updateTex (GLuint texId, BoundingBox3i bBox) |
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void | initTex () |
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void | bind3DTex (GLuint texId, Shader::ActiveTextures atexId=Shader::AT_TEX3D) |
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void | bind2DTex (GLuint texId) |
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void | unbind3DTex () |
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void | unbind2DTex () |
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void | loadImgTex (const QImage &image) |
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void | fillLabel (int label, int currlabel) |
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void | setParent (int label, int parentLabel) |
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void | selectLabel (int label, int repeat=0) |
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void | unselectLabel (int label) |
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void | selectParent (int label, int repeat=0) |
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void | unselectParent (int label) |
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void | selectConnected (std::vector< uint > &vlist, bool unselect) |
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void | addSeed (int label, std::vector< uint > &vlist) |
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void | fillSelect (int label) |
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void | deleteLabel (int label) |
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void | marginNormalsVBOs () |
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void | updateTris () |
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void | updateTris (vvgraph &T) |
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void | updateLines () |
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void | updatePos () |
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void | fillVBOs () |
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void | correctSelection (bool inclusive) |
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void | updateSelection () |
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void | updColorVBOs () |
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void | updPos (std::set< uint > &vlist, bool points) |
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void | findSelectTriangle (uint x, uint y, std::vector< uint > &vlist, int &label, bool useParentLabel=true) |
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int | findSelectPoint (uint x, uint y) |
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bool | findSeedPoint (uint x, uint y, CutSurf &cutSurf, Point3f &p) |
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void | clearMeshSelect () |
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void | addSelect (const std::vector< uint > &vlist) |
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void | removeSelect (const std::vector< uint > &vlist) |
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void | updColor (const std::vector< uint > &vlist) |
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void | bBoxClip (BoundingBox3f &bBox, Point3f p, Point3f n) |
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void | bBoxFromClip () |
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void | pixelEditStart (ClipRegion &clip1, ClipRegion &clip2, ClipRegion &clip3) |
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void | pixelEdit (float pixelRadius, const Point3f &p, const Point3f &px, const Point3f &py, const Point3f &pz, bool doCut, int currentLabel) |
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void | pixelEditStop () |
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bool | isMainVisible () const |
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bool | isWorkVisible () const |
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bool | isVisible () const |
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HVecUS & | currentData () |
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const HVecUS & | currentData () const |
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Point3f | imageGradientW (Point3d worldpos) |
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Point3f | imageGradientI (Point3i ipos) |
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uint | imageLevel (Point3d worldpos) |
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Point2i | imageMinMax () |
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GLenum | interpolation (GLuint texId) |
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GLenum | internalFormat (GLuint texId) |
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GLenum | swapTextureBytes (GLuint texId) |
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void | updateStackSize () |
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void | setTexScale (float s) |
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bool | valid () const |
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float | trimTex (const float val) |
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Point2f | trimTex (const Point2f &val) |
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template<typename T > |
Point3f | imageToWorld (const util::Vector< 3, T > &img) const |
| Go from image coordinates to world coordinates.
|
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template<typename T > |
util::Vector< 3, T > | worldToImage (Point3f wrld) const |
| Go from world coordinates to image coordinates.
|
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Point3f | worldToImagef (const Point3f &a) const |
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Point3i | worldToImagei (const Point3f &a) const |
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Point3u | worldToImageu (const Point3f &a) const |
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int | toSliderScale (float s) |
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float | fromSliderScale (int i) |
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| QObject (QObject *parent=0) |
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| blockSignals (bool block) |
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| childEvent (QChildEvent *event) |
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| children () |
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| connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type=Qt::AutoConnection) |
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| connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type=Qt::AutoConnection) |
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| connectNotify (const char *signal) |
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| customEvent (QEvent *event) |
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| deleteLater () |
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| destroyed (QObject *obj=0) |
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| disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
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| disconnect (const char *signal=0, const QObject *receiver=0, const char *method=0) |
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| disconnect (const QObject *receiver, const char *method=0) |
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| disconnectNotify (const char *signal) |
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| dumpObjectInfo () |
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| dumpObjectTree () |
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| dynamicPropertyNames () |
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| event (QEvent *e) |
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| eventFilter (QObject *watched, QEvent *event) |
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| findChild (const QString &name=QString() |
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| findChildren (const QString &name=QString() |
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| findChildren (const QRegExp ®Exp) |
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| inherits (const char *className) |
|
| installEventFilter (QObject *filterObj) |
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| isWidgetType () |
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| killTimer (int id) |
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| metaObject () |
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| moveToThread (QThread *targetThread) |
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| parent () |
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| property (const char *name) |
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| receivers (const char *signal) |
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| removeEventFilter (QObject *obj) |
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| sender () |
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| setParent (QObject *parent) |
|
| setProperty (const char *name, const QVariant &value) |
|
| signalsBlocked () |
|
| startTimer (int interval) |
|
| thread () |
|
| timerEvent (QTimerEvent *event) |
|
| tr (const char *sourceText, const char *disambiguation=0, int n=-1) |
|
| trUtf8 (const char *sourceText, const char *disambiguation=0, int n=-1) |
|
| staticMetaObject |
|
|
void | updLabel (int label, std::vector< uint > &vlist) |
|
bool | addTriangle (std::vector< vertex > &vertices, Point3i tri) |
|
void | meshFromTriangles (std::vector< vertex > &vertices, std::vector< Point3i > &triangles) |
|
void | projSignal (HVecUS &data, vertex v, float mindist, float maxdist) |
|
void | load3DTexData (const GLuint texId, const Point3u size, const ushort *data) |
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Point3u | getTexStep () |
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bool | testQuad (float a, float b, float c, float d, float x) |
|
Point3GLub | pColor (const vertex &v) |
|
bool | lDraw (const vertex &a, const vertex &b) |
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size_t | offset (uint x, uint y, uint z) |
|
size_t | offset (Point3i ipos) |
|
bool | boundsOK (int x, int y, int z) |
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void | updateHistogram (std::vector< double > &hist, const HVecUS &data, std::pair< double, double > &minMaxValues, int max_data=1<< 16, int size=512) |
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void | invalidateHistogram (std::vector< double > &hist) |
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void | clearData (HVecUS &data) |
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Point3f | texCoord (int label, vertex v) |
|
Point3f | texCoord (int label, vertex v, vertex a, vertex b, vertex c) |
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bool | setLabel (vertex v1, vertex v2, vertex v3, int label) |
|