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void | wheelEvent (QWheelEvent *const event, qglviewer::Camera *const camera) |
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float | zoom () const |
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void | setZoom (float z) |
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| ManipulatedCameraFrame::ManipulatedCameraFrame () |
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| ManipulatedCameraFrame::ManipulatedCameraFrame (const ManipulatedCameraFrame &mcf) |
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| ManipulatedCameraFrame::operator= (const ManipulatedCameraFrame &mcf) |
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| ManipulatedCameraFrame::revolveAroundPoint () const |
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| ManipulatedCameraFrame::setRevolveAroundPoint (const Vec &revolveAroundPoint) |
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| ManipulatedCameraFrame::setFlySpeed (float speed) |
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| ManipulatedCameraFrame::setFlyUpVector (const Vec &up) |
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| ManipulatedCameraFrame::flySpeed () const |
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| ManipulatedCameraFrame::flyUpVector () const |
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| ManipulatedCameraFrame::mouseReleaseEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedCameraFrame::mouseMoveEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedCameraFrame::wheelEvent (QWheelEvent *const event, Camera *const camera) |
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| ManipulatedCameraFrame::spin () |
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| ManipulatedCameraFrame::domElement (const QString &name, QDomDocument &document) const |
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| ManipulatedCameraFrame::initFromDOMElement (const QDomElement &element) |
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| ManipulatedFrame::ManipulatedFrame () |
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| ManipulatedFrame::ManipulatedFrame (const ManipulatedFrame &mf) |
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| ManipulatedFrame::operator= (const ManipulatedFrame &mf) |
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| ManipulatedFrame::manipulated () |
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| ManipulatedFrame::spun () |
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| ManipulatedFrame::setRotationSensitivity (float sensitivity) |
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| ManipulatedFrame::setTranslationSensitivity (float sensitivity) |
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| ManipulatedFrame::setSpinningSensitivity (float sensitivity) |
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| ManipulatedFrame::setWheelSensitivity (float sensitivity) |
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| ManipulatedFrame::rotationSensitivity () const |
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| ManipulatedFrame::translationSensitivity () const |
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| ManipulatedFrame::spinningSensitivity () const |
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| ManipulatedFrame::wheelSensitivity () const |
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| ManipulatedFrame::isSpinning () const |
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| ManipulatedFrame::spinningQuaternion () const |
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| ManipulatedFrame::setSpinningQuaternion (const Quaternion &spinningQuaternion) |
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| ManipulatedFrame::startSpinning (int updateInterval) |
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| ManipulatedFrame::stopSpinning () |
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| ManipulatedFrame::spin () |
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| ManipulatedFrame::mousePressEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedFrame::mouseMoveEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedFrame::mouseReleaseEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedFrame::mouseDoubleClickEvent (QMouseEvent *const event, Camera *const camera) |
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| ManipulatedFrame::wheelEvent (QWheelEvent *const event, Camera *const camera) |
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| ManipulatedFrame::isManipulated () const |
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| ManipulatedFrame::checkIfGrabsMouse (int x, int y, const Camera *const camera) |
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| ManipulatedFrame::domElement (const QString &name, QDomDocument &document) const |
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| ManipulatedFrame::initFromDOMElement (const QDomElement &element) |
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| Frame::Frame () |
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| Frame::Frame (const Frame &frame) |
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| Frame::Frame (const Vec &position, const Quaternion &orientation) |
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| Frame::operator= (const Frame &frame) |
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| Frame::modified () |
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| Frame::interpolated () |
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| Frame::setPosition (const Vec &position) |
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| Frame::setPosition (float x, float y, float z) |
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| Frame::setPositionWithConstraint (Vec &position) |
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| Frame::setOrientation (const Quaternion &orientation) |
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| Frame::setOrientation (double q0, double q1, double q2, double q3) |
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| Frame::setOrientationWithConstraint (Quaternion &orientation) |
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| Frame::setPositionAndOrientation (const Vec &position, const Quaternion &orientation) |
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| Frame::setPositionAndOrientationWithConstraint (Vec &position, Quaternion &orientation) |
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| Frame::position () const |
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| Frame::orientation () const |
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| Frame::getPosition (float &x, float &y, float &z) const |
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| Frame::getOrientation (double &q0, double &q1, double &q2, double &q3) const |
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| Frame::setTranslation (const Vec &translation) |
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| Frame::setTranslation (float x, float y, float z) |
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| Frame::setTranslationWithConstraint (Vec &translation) |
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| Frame::setRotation (const Quaternion &rotation) |
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| Frame::setRotation (double q0, double q1, double q2, double q3) |
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| Frame::setRotationWithConstraint (Quaternion &rotation) |
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| Frame::setTranslationAndRotation (const Vec &translation, const Quaternion &rotation) |
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| Frame::setTranslationAndRotationWithConstraint (Vec &translation, Quaternion &rotation) |
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| Frame::translation () const |
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| Frame::rotation () const |
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| Frame::getTranslation (float &x, float &y, float &z) const |
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| Frame::getRotation (double &q0, double &q1, double &q2, double &q3) const |
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| Frame::referenceFrame () const |
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| Frame::setReferenceFrame (const Frame *const refFrame) |
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| Frame::settingAsReferenceFrameWillCreateALoop (const Frame *const frame) |
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| Frame::translate (Vec &t) |
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| Frame::translate (const Vec &t) |
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| Frame::translate (float x, float y, float z) |
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| Frame::translate (float &x, float &y, float &z) |
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| Frame::rotate (Quaternion &q) |
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| Frame::rotate (const Quaternion &q) |
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| Frame::rotate (double q0, double q1, double q2, double q3) |
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| Frame::rotate (double &q0, double &q1, double &q2, double &q3) |
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| Frame::rotateAroundPoint (Quaternion &rotation, const Vec &point) |
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| Frame::rotateAroundPoint (const Quaternion &rotation, const Vec &point) |
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| Frame::alignWithFrame (const Frame *const frame, bool move=false, float threshold=0.85f) |
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| Frame::projectOnLine (const Vec &origin, const Vec &direction) |
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| Frame::coordinatesOf (const Vec &src) const |
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| Frame::inverseCoordinatesOf (const Vec &src) const |
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| Frame::localCoordinatesOf (const Vec &src) const |
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| Frame::localInverseCoordinatesOf (const Vec &src) const |
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| Frame::coordinatesOfIn (const Vec &src, const Frame *const in) const |
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| Frame::coordinatesOfFrom (const Vec &src, const Frame *const from) const |
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| Frame::getCoordinatesOf (const float src[3], float res[3]) const |
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| Frame::getInverseCoordinatesOf (const float src[3], float res[3]) const |
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| Frame::getLocalCoordinatesOf (const float src[3], float res[3]) const |
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| Frame::getLocalInverseCoordinatesOf (const float src[3], float res[3]) const |
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| Frame::getCoordinatesOfIn (const float src[3], float res[3], const Frame *const in) const |
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| Frame::getCoordinatesOfFrom (const float src[3], float res[3], const Frame *const from) const |
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| Frame::transformOf (const Vec &src) const |
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| Frame::inverseTransformOf (const Vec &src) const |
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| Frame::localTransformOf (const Vec &src) const |
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| Frame::localInverseTransformOf (const Vec &src) const |
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| Frame::transformOfIn (const Vec &src, const Frame *const in) const |
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| Frame::transformOfFrom (const Vec &src, const Frame *const from) const |
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| Frame::getTransformOf (const float src[3], float res[3]) const |
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| Frame::getInverseTransformOf (const float src[3], float res[3]) const |
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| Frame::getLocalTransformOf (const float src[3], float res[3]) const |
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| Frame::getLocalInverseTransformOf (const float src[3], float res[3]) const |
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| Frame::getTransformOfIn (const float src[3], float res[3], const Frame *const in) const |
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| Frame::getTransformOfFrom (const float src[3], float res[3], const Frame *const from) const |
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| Frame::constraint () const |
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| Frame::setConstraint (Constraint *const constraint) |
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| Frame::matrix () const |
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| Frame::getMatrix (GLdouble m[4][4]) const |
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| Frame::getMatrix (GLdouble m[16]) const |
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| Frame::worldMatrix () const |
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| Frame::getWorldMatrix (GLdouble m[4][4]) const |
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| Frame::getWorldMatrix (GLdouble m[16]) const |
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| Frame::setFromMatrix (const GLdouble m[4][4]) |
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| Frame::setFromMatrix (const GLdouble m[16]) |
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| Frame::inverse () const |
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| Frame::worldInverse () const |
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| Frame::domElement (const QString &name, QDomDocument &document) const |
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| Frame::initFromDOMElement (const QDomElement &element) |
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| MouseGrabber::MouseGrabber () |
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| MouseGrabber::checkIfGrabsMouse (int x, int y, const Camera *const camera)=0 |
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| MouseGrabber::grabsMouse () const |
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| MouseGrabber::setGrabsMouse (bool grabs) |
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| MouseGrabber::MouseGrabberPool () |
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| MouseGrabber::isInMouseGrabberPool () const |
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| MouseGrabber::addInMouseGrabberPool () |
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| MouseGrabber::removeFromMouseGrabberPool () |
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| MouseGrabber::clearMouseGrabberPool (bool autoDelete=false) |
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| MouseGrabber::mousePressEvent (QMouseEvent *const event, Camera *const camera) |
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| MouseGrabber::mouseDoubleClickEvent (QMouseEvent *const event, Camera *const camera) |
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| MouseGrabber::mouseReleaseEvent (QMouseEvent *const event, Camera *const camera) |
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| MouseGrabber::mouseMoveEvent (QMouseEvent *const event, Camera *const camera) |
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| MouseGrabber::wheelEvent (QWheelEvent *const event, Camera *const camera) |
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