20 void addFrame(
MGXCamera* camera,
float time = 1.0);
21 void addRotation(
const mgx::Point3f& axis,
double angle,
float time = 2.0);
23 void animatePath(
MGXCamera* camera,
float dt);
41 virtual bool startInterpolation(
MGXCamera* camera) = 0;
42 virtual bool interpolateFrame(
MGXCamera* camera,
float t) = 0;
56 virtual bool startInterpolation(
MGXCamera* camera);
57 virtual bool interpolateFrame(
MGXCamera* camera,
float t);
77 virtual bool startInterpolation(
MGXCamera*) {
80 virtual bool interpolateFrame(
MGXCamera*,
float) {
96 #endif // CAMERAPATH_HPP
Definition: CameraPath.hpp:46
Definition: MorphoViewer.hpp:51
Definition: CameraPath.hpp:33
QObject(QObject *parent=0)
Definition: CameraPath.hpp:69
Definition: CameraPath.hpp:15