Common definitions and utilities for all geometry algorithms This file is shared by cuda, do not include headers that nvcc can't handle (i.e.
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typedef unsigned char | mgx::ubyte |
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typedef unsigned int | mgx::uint |
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typedef unsigned short | mgx::ushort |
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typedef unsigned long | mgx::ulong |
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typedef util::Vector< 2, float > | mgx::Point2f |
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typedef util::Vector< 4, float > | mgx::Point4f |
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typedef util::Vector< 5, float > | mgx::Point5f |
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typedef util::Vector< 6, float > | mgx::Point6f |
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typedef util::Vector< 12, float > | mgx::Point12f |
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typedef util::Vector< 2, double > | mgx::Point2d |
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typedef util::Vector< 3, double > | mgx::Point3d |
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typedef util::Vector< 4, double > | mgx::Point4d |
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typedef util::Vector< 5, double > | mgx::Point5d |
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typedef util::Vector< 6, double > | mgx::Point6d |
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typedef util::Vector< 16, double > | mgx::Point16d |
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typedef util::Vector< 3, int > | mgx::Point3i |
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typedef util::Vector< 4, int > | mgx::Point4i |
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typedef util::Vector< 5, int > | mgx::Point5i |
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typedef util::Vector< 6, int > | mgx::Point6i |
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typedef util::Vector< 2, uint > | mgx::Point2u |
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typedef util::Vector< 3, uint > | mgx::Point3u |
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typedef util::Vector< 4, uint > | mgx::Point4u |
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typedef util::Vector< 5, uint > | mgx::Point5u |
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typedef util::Vector< 6, uint > | mgx::Point6u |
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typedef util::Vector< 2, size_t > | mgx::Point2s |
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typedef util::Vector< 3, size_t > | mgx::Point3s |
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typedef util::Vector< 4, size_t > | mgx::Point4s |
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typedef util::Vector< 5, size_t > | mgx::Point5s |
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typedef util::Vector< 6, size_t > | mgx::Point6s |
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typedef util::Vector< 3, ushort > | mgx::Point3us |
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typedef util::Matrix< 2, 2, float > | mgx::Matrix2f |
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typedef util::Matrix< 3, 3, float > | mgx::Matrix3f |
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typedef util::Matrix< 4, 4, float > | mgx::Matrix4f |
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typedef util::Matrix
< 2, 2, double > | mgx::Matrix2d |
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typedef util::Matrix
< 3, 3, double > | mgx::Matrix3d |
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typedef util::Matrix
< 4, 4, double > | mgx::Matrix4d |
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typedef util::BoundingBox
< 3, uint > | mgx::BoundingBox3u |
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typedef util::BoundingBox< 3, int > | mgx::BoundingBox3i |
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typedef util::BoundingBox
< 3, float > | mgx::BoundingBox3f |
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CU_HOST_DEVICE Point3u | mgx::toVoxelsCeil (const Point3f &p, const Point3f &step) |
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template<typename T > |
CU_HOST_DEVICE util::Vector< 3, T > | mgx::multMatrix4Point3 (const util::Matrix< 4, 4, T > &m, const util::Vector< 3, T > &p) |
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template<typename T > |
T CU_HOST_DEVICE | mgx::interpolate (const T a, const T b, const T s) |
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CU_HOST_DEVICE bool | mgx::planeLineIntersect (Point3f p, Point3f n, Point3f u1, Point3f u2, float &s, Point3f &u) |
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CU_HOST_DEVICE float | mgx::triangleArea (Point3f a, Point3f b, Point3f c) |
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CU_HOST_DEVICE float | mgx::signedTetraVolume (Point3f a, Point3f b, Point3f c) |
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CU_HOST_DEVICE void | mgx::getBasisFromPlane (const Point3f &nrml, Point3f &x, Point3f &y, Point3f &z) |
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CU_HOST_DEVICE int | mgx::rayTriangleIntersect (const Point3f &r0, const Point3f &r1, const Point3f &t0, const Point3f &t1, const Point3f &t2, Point3f &intp) |
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CU_HOST_DEVICE float | mgx::distLinePoint (Point3f v1, Point3f v2, Point3f p, bool segment) |
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Common definitions and utilities for all geometry algorithms This file is shared by cuda, do not include headers that nvcc can't handle (i.e.
Qt)